application for planeocracy
Jan. 29th, 2012 05:35 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Player Name: Yume! (Yes, I kind of fell off the internet for a while, but I'm giving this another go.)
Character Name:The Doctor, etc. See below.
Canon: Dr. Who
Background: (You asked for it...) http://en.wikipedia.org/wiki/Ka_Faraq_Gatri
Setting Information: Right, this is gonna be long...
World Name
Canon Name This can be either Earth or the entirety of the Twelve Galaxies. I don't know which one you want.
Ability Changes: None whatsoever.
Ability Limitations: None whatsoever. This is a reality that has beings like the Black ( http://en.wikipedia.org/wiki/Black_Guardian ) and White Guardians ( http://en.wikipedia.org/wiki/White_Guardian ) of all reality. I highly doubt there's anyone about who's more ridiculously powerful than they are.
Form Restrictions: Cartoons lose their hardlines. Really, other than that, anything goes.
Social Restrictions: A supernatural character is highly likely to be mistaken for a member of SOME species from SOME planet SOMEWHERE.
Notes: Why, yes, it is bigger on the inside.
Additional Information: It might be easier for me to just put some links here, as otherwise I'd blather for the next fifteen pages about whatever comes to mind. http://en.wikipedia.org/wiki/Doctor_Who http://en.wikipedia.org/wiki/Chronology_of_the_Doctor_Who_universe
Portal Location: Seeing as I highly doubt a portal could appear INSIDE the TARDIS and I would like to have it available (but grounded) as a repository of all his stuff, I'm not sure how to answer this one.
Personality: Okay, I'm gonna try to keep this brief and to avoid all the famous quotes about his personality and motivations. Ahem.
The Doctor's personality is easy to see and next to impossible to understand. His degree of approachability varies from one incarnation to the next, as does his sense of humour, his level of pessimism/optimism, his relations with others, even his speech patterns. We will, therefore, try to focus on the constants, of which there are three that could be considered readily discernible: intelligence, bravery, and compassion.
Intelligence is quite obvious in that the Doctor uses his mind to solve any problem he comes across. He thinks his way out of trouble, often at a lightning fast pace. Intellect, reason, and detachment are highly valued qualities on Gallifrey, which he has been brought up around and strives to maintain (though detachment is rather difficult for him at times, hence the reason he's out do-goodering in the first place). Because he thinks up solutions that are often five steps ahead of everyone else, he is often impatient and downright tetchy with other people who, more often than not, are left in his cognitive dust. His preference for brains over brawn also explains why he abhors violence and guns in particular.
This is not to say he runs from a fight--rather, his bravery is clearly evident in his tendency to regularly traipse into places where proverbial angels (Weeping or not) fear to tread. He will face down the tyrannical leader, the mad gunman, or the rampaging beast because someone has to do it and that someone might as well be him, otherwise why is he there? This tendency to stymie the plans of every Tom, Dick, and Davros he comes across has, of course, earned him some rather terrifying epithets, not the least of which being "Destroyer of Worlds." He's the person monsters have nightmares about.
However, he doesn't do these things for glory or power or even personal fulfilment. He does it because there are defenceless races out there, oppressed civilisations, and beings in danger. He does it because the underdogs and the downtrodden need someone to stand up to the people and creatures who are, er, downtreading them. Because he knows how to save these civilisations from the Daleks or the Sontarans or the Master or the roving singularity or the collapse of reality and he's the only one with the hearts to care about doing these things over and over and over and over. If he didn't, 'remiss' wouldn't even begin to cover it. He wouldn't be able to live with himself, either figuratively or literally, if he ever stood by and did nothing. This, of course, tosses him into repeated dilemmas wherein he regularly has to choose the needs of the many over the needs of the few, even if that few includes his travelling companions or people he's trying to extract from collapsing space stations or even himself.
These personality aspects remain consistent throughout all of his incarnations.
Abilities and Powers: Consistent throughout all of his incarnations is the ability to macGuyver a solution out of whatever materials are at hand, time-sensitivity at varying levels, telepathy at varying levels, and vast scientific and cultural knowledge spanning most of the Twelve Galaxies and mostly gained through hard-won experience. His sonic screwdriver is a bit of a deus ex machina, (To the point where he doesn't have it at all after a point halfway through his fifth incarnation, which only ends with the 2005 series reboot) but that's nothing compared to the game-changer that is the TARDIS. The TARDIS is where all of his worlds-shattering power lies unless there happens to be some hideously powerful Gallifreyan relic just lying about, as seemed to be the case in Season 25. Grounding the TARDIS cuts his power dramatically (see: most of Pertwee's tenure and really any episode wherein the TARDIS ends up missing, stuck, inaccessible, exploded, et cetera.)
Reason for Joining: The Doctor is very very very familiar with this kind of organisation (see: UNIT http://en.wikipedia.org/wiki/UNIT ), and therefore cannot resist checking it out and lending a hand wherever he can. He served as Scientific Advisor to UNIT for several years and the dubiously canonical Season 6b has him working for the Celestial Intervention Agency, which is largely the same kind of thing, only Gallifreyan. He may find something CO cannot handle, he may have been asked by a higher-up in CO to join, or he may have simply come across the group and decided it needed him. This depends entirely on which incarnation I use, if it turns out I can only use one of him.
Position Desired: There are arguments for all three positions. He never wants to be a player when he can be a pawn in the thick of the game, so there's a reason to make him an Agent. However, he can and often does take complete charge of a situation, repeatedly and effortlessly fooling military and paramilitary personnel into thinking he's a ranking officer through nothing more than his confidence and force of personality. Whenever things go pancake-shaped, everyone in the vicinity looks to the Doctor to lead them and lead he does, so that's Enforcer. He does not, however, come from any kind of nobility (aside from being a Time Lord, which was technically Gallifrey's ruling class) or royalty. He was elected Lord President of the High Council of Time Lords twice, though it is unknown whether or not he actually served in either term, apart from the events of Invasion Of Time. He is quite familiar with the processes of leadership, however, though I have no idea how convincing an argument that would be for Councillor. I leave it to the mods to decide where he would be most useful and/or entertaining.
Point in Canon: That depends entirely on which incarnation I decide to use. However, I have not come up with a decision yet, and would appreciate any suggestion as to one incarnation over another.
Notes: I am, of course, perfectly capable of playing all of them, handling continuity in the same manner in which I did over at prime_education wherein all of him taught temporal physics and simply took it in turns. I leave this to the discretion of the mods, however.
Sample Post: Oh, bloody hell, I only ported my icons over. I'll do the interview, then, shall I?
----------
[This application was received filled in in a number of different hands. At least ten different kinds of penmanship is evident here]
Name:The Doctor, Theta Sigma, The Oncoming Storm, The Bringer Of Darkness/Ka Faraq Gatri, The Lonely God, The Sainted Physician... or John Smith.
Gender: Male
Age: Lost track about 200 years ago. 1000-ish?
Home Plane Identification Number: Which one?
Visitor Identification Number: 174,874,938,376,487. Blimey.
Reason for requisitioning a Gate Key: My TARDIS is stuck. Yes, stuck, that's a technical term.
Intended use of the Gate Key: To right wrongs, see the universe, abolish burnt toast.
Favorite Color: Plaid.
Measurements (Female applicants only):
Relevant World-Shattering Abilities: Oh, don't ask.
Relevant Non-World-Shattering Abilities: This is better. From the beginning--temporal physics, thermodynamic engineering, cellular biology, playing the recorder, Veusian Aikido, playing the Trumpet Voluntary in a tank of live goldfish, sonicelectric engineering, cricket, improvisational engineering, playing the spoons, xenomedicine, vegetarian cooking, multivehicle driving/pilot licenses, mountain climbing, diplomacy, juggling, sleight-of-hand, telepathy, opera.
Psychiatric Evaluation Code: zed7659alpha/23-57897. UNIT Evaluation 3789/6776. Torchwood Profile Alpha.
Hobbies: Oh, tinkering, travel, overthrowing governments...
Education Background: Prydonian Academy class of '76. Honorary Doctorate St Cedd's, Cambridge.
Work Experience: Temporal Affairs Office clerk, Scientific Advisor to UNIT, 957 years of saving the universe, one term as history teacher England, Earth, c1900, two seperate terms as Lord President of Gallifrey.
Favorite Plant and/or Animal: begonias.
------- What follows is a transcript of an interview between CO personnel and a tall, curly-haired fellow sporting, among other things, a twelve-foot-long scarf.
Interview:
What brings you to Confuto Ordinatio?: Well, originally my TARDIS, though she appears immobilised, poor thing. I've no idea what got into her to take me here, of all places, perhaps it needed brightening up.
What family members do you think were most influential into making you who you are today?: Oh, can't say, but I do recall an uncle who worked in some Bureau or other, does that count?
So how 'bout them Tenbraks eh? Eh? Catch the game? 52-7, I told Janice in Accounting, I said "those Balthims, they're just not up to snuff this year," but no, she said "I'll bet you 20 plat they're gonna take the banner." Take that bet I did, she still insists they'll turn it around though. Ain't that a riot?: Never underestimate the little fellow, I always say.
What inspired you to apply for an Agent Position?: I didn't. My other self did. Seems to think we can do some good around here, maybe so, maybe so. Jelly baby? [Here the applicant offers candy]
What would you say are your greatest strengths?: I'm quite clever. [toothy grin]
What would you say are your greatest weaknesses?: Sucker for hopeless causes, I suppose.
What skills do you think you'll bring to this agency?: Oh, a bit of technical knowhow, a bit of travel experience, several hundred years of saving the galaxies...
Tell me about some of your prior work experience.: Let's see. [applicant clears throat, pulls a sheet of paper from a pocket.] A good round 200 years as a clerk in the Temporal Affairs Office, fifteen years as Scientific Advisor to UNIT--good grief, that long? Two seperate terms as Lord President of Gallifrey--oh, so I did it again, did I? And one term as a history teacher. Hmm.
How would you say your prior work experiences shaped you as a person?: I've become quite good at figuring things out, if I say so, myself.
You sound like you'll be a wonderful match, but you know, rules and procedures and all that so I've got a few more questions for you.: Oh, do go on, then, this is fun!
Do you have a history of meddling in affairs you shouldn't be meddling in?: I don't like to brag, but, yes.
Do you consider yourself a hero of justice?: Usually.
Have you ever wanted to work for something bigger than yourself?: I do work for something bigger than myself.
Looks like I was right. You're a great fit here, glad to have you on board!: Oh, good.
Character Name:The Doctor, etc. See below.
Canon: Dr. Who
Background: (You asked for it...) http://en.wikipedia.org/wiki/Ka_Faraq_Gatri
Setting Information: Right, this is gonna be long...
World Name
Canon Name This can be either Earth or the entirety of the Twelve Galaxies. I don't know which one you want.
Ability Changes: None whatsoever.
Ability Limitations: None whatsoever. This is a reality that has beings like the Black ( http://en.wikipedia.org/wiki/Black_Guardian ) and White Guardians ( http://en.wikipedia.org/wiki/White_Guardian ) of all reality. I highly doubt there's anyone about who's more ridiculously powerful than they are.
Form Restrictions: Cartoons lose their hardlines. Really, other than that, anything goes.
Social Restrictions: A supernatural character is highly likely to be mistaken for a member of SOME species from SOME planet SOMEWHERE.
Notes: Why, yes, it is bigger on the inside.
Additional Information: It might be easier for me to just put some links here, as otherwise I'd blather for the next fifteen pages about whatever comes to mind. http://en.wikipedia.org/wiki/Doctor_Who http://en.wikipedia.org/wiki/Chronology_of_the_Doctor_Who_universe
Portal Location: Seeing as I highly doubt a portal could appear INSIDE the TARDIS and I would like to have it available (but grounded) as a repository of all his stuff, I'm not sure how to answer this one.
Personality: Okay, I'm gonna try to keep this brief and to avoid all the famous quotes about his personality and motivations. Ahem.
The Doctor's personality is easy to see and next to impossible to understand. His degree of approachability varies from one incarnation to the next, as does his sense of humour, his level of pessimism/optimism, his relations with others, even his speech patterns. We will, therefore, try to focus on the constants, of which there are three that could be considered readily discernible: intelligence, bravery, and compassion.
Intelligence is quite obvious in that the Doctor uses his mind to solve any problem he comes across. He thinks his way out of trouble, often at a lightning fast pace. Intellect, reason, and detachment are highly valued qualities on Gallifrey, which he has been brought up around and strives to maintain (though detachment is rather difficult for him at times, hence the reason he's out do-goodering in the first place). Because he thinks up solutions that are often five steps ahead of everyone else, he is often impatient and downright tetchy with other people who, more often than not, are left in his cognitive dust. His preference for brains over brawn also explains why he abhors violence and guns in particular.
This is not to say he runs from a fight--rather, his bravery is clearly evident in his tendency to regularly traipse into places where proverbial angels (Weeping or not) fear to tread. He will face down the tyrannical leader, the mad gunman, or the rampaging beast because someone has to do it and that someone might as well be him, otherwise why is he there? This tendency to stymie the plans of every Tom, Dick, and Davros he comes across has, of course, earned him some rather terrifying epithets, not the least of which being "Destroyer of Worlds." He's the person monsters have nightmares about.
However, he doesn't do these things for glory or power or even personal fulfilment. He does it because there are defenceless races out there, oppressed civilisations, and beings in danger. He does it because the underdogs and the downtrodden need someone to stand up to the people and creatures who are, er, downtreading them. Because he knows how to save these civilisations from the Daleks or the Sontarans or the Master or the roving singularity or the collapse of reality and he's the only one with the hearts to care about doing these things over and over and over and over. If he didn't, 'remiss' wouldn't even begin to cover it. He wouldn't be able to live with himself, either figuratively or literally, if he ever stood by and did nothing. This, of course, tosses him into repeated dilemmas wherein he regularly has to choose the needs of the many over the needs of the few, even if that few includes his travelling companions or people he's trying to extract from collapsing space stations or even himself.
These personality aspects remain consistent throughout all of his incarnations.
Abilities and Powers: Consistent throughout all of his incarnations is the ability to macGuyver a solution out of whatever materials are at hand, time-sensitivity at varying levels, telepathy at varying levels, and vast scientific and cultural knowledge spanning most of the Twelve Galaxies and mostly gained through hard-won experience. His sonic screwdriver is a bit of a deus ex machina, (To the point where he doesn't have it at all after a point halfway through his fifth incarnation, which only ends with the 2005 series reboot) but that's nothing compared to the game-changer that is the TARDIS. The TARDIS is where all of his worlds-shattering power lies unless there happens to be some hideously powerful Gallifreyan relic just lying about, as seemed to be the case in Season 25. Grounding the TARDIS cuts his power dramatically (see: most of Pertwee's tenure and really any episode wherein the TARDIS ends up missing, stuck, inaccessible, exploded, et cetera.)
Reason for Joining: The Doctor is very very very familiar with this kind of organisation (see: UNIT http://en.wikipedia.org/wiki/UNIT ), and therefore cannot resist checking it out and lending a hand wherever he can. He served as Scientific Advisor to UNIT for several years and the dubiously canonical Season 6b has him working for the Celestial Intervention Agency, which is largely the same kind of thing, only Gallifreyan. He may find something CO cannot handle, he may have been asked by a higher-up in CO to join, or he may have simply come across the group and decided it needed him. This depends entirely on which incarnation I use, if it turns out I can only use one of him.
Position Desired: There are arguments for all three positions. He never wants to be a player when he can be a pawn in the thick of the game, so there's a reason to make him an Agent. However, he can and often does take complete charge of a situation, repeatedly and effortlessly fooling military and paramilitary personnel into thinking he's a ranking officer through nothing more than his confidence and force of personality. Whenever things go pancake-shaped, everyone in the vicinity looks to the Doctor to lead them and lead he does, so that's Enforcer. He does not, however, come from any kind of nobility (aside from being a Time Lord, which was technically Gallifrey's ruling class) or royalty. He was elected Lord President of the High Council of Time Lords twice, though it is unknown whether or not he actually served in either term, apart from the events of Invasion Of Time. He is quite familiar with the processes of leadership, however, though I have no idea how convincing an argument that would be for Councillor. I leave it to the mods to decide where he would be most useful and/or entertaining.
Point in Canon: That depends entirely on which incarnation I decide to use. However, I have not come up with a decision yet, and would appreciate any suggestion as to one incarnation over another.
Notes: I am, of course, perfectly capable of playing all of them, handling continuity in the same manner in which I did over at prime_education wherein all of him taught temporal physics and simply took it in turns. I leave this to the discretion of the mods, however.
Sample Post: Oh, bloody hell, I only ported my icons over. I'll do the interview, then, shall I?
----------
[This application was received filled in in a number of different hands. At least ten different kinds of penmanship is evident here]
Name:The Doctor, Theta Sigma, The Oncoming Storm, The Bringer Of Darkness/Ka Faraq Gatri, The Lonely God, The Sainted Physician... or John Smith.
Gender: Male
Age: Lost track about 200 years ago. 1000-ish?
Home Plane Identification Number: Which one?
Visitor Identification Number: 174,874,938,376,487. Blimey.
Reason for requisitioning a Gate Key: My TARDIS is stuck. Yes, stuck, that's a technical term.
Intended use of the Gate Key: To right wrongs, see the universe, abolish burnt toast.
Favorite Color: Plaid.
Measurements (Female applicants only):
Relevant World-Shattering Abilities: Oh, don't ask.
Relevant Non-World-Shattering Abilities: This is better. From the beginning--temporal physics, thermodynamic engineering, cellular biology, playing the recorder, Veusian Aikido, playing the Trumpet Voluntary in a tank of live goldfish, sonicelectric engineering, cricket, improvisational engineering, playing the spoons, xenomedicine, vegetarian cooking, multivehicle driving/pilot licenses, mountain climbing, diplomacy, juggling, sleight-of-hand, telepathy, opera.
Psychiatric Evaluation Code: zed7659alpha/23-57897. UNIT Evaluation 3789/6776. Torchwood Profile Alpha.
Hobbies: Oh, tinkering, travel, overthrowing governments...
Education Background: Prydonian Academy class of '76. Honorary Doctorate St Cedd's, Cambridge.
Work Experience: Temporal Affairs Office clerk, Scientific Advisor to UNIT, 957 years of saving the universe, one term as history teacher England, Earth, c1900, two seperate terms as Lord President of Gallifrey.
Favorite Plant and/or Animal: begonias.
------- What follows is a transcript of an interview between CO personnel and a tall, curly-haired fellow sporting, among other things, a twelve-foot-long scarf.
Interview:
What brings you to Confuto Ordinatio?: Well, originally my TARDIS, though she appears immobilised, poor thing. I've no idea what got into her to take me here, of all places, perhaps it needed brightening up.
What family members do you think were most influential into making you who you are today?: Oh, can't say, but I do recall an uncle who worked in some Bureau or other, does that count?
So how 'bout them Tenbraks eh? Eh? Catch the game? 52-7, I told Janice in Accounting, I said "those Balthims, they're just not up to snuff this year," but no, she said "I'll bet you 20 plat they're gonna take the banner." Take that bet I did, she still insists they'll turn it around though. Ain't that a riot?: Never underestimate the little fellow, I always say.
What inspired you to apply for an Agent Position?: I didn't. My other self did. Seems to think we can do some good around here, maybe so, maybe so. Jelly baby? [Here the applicant offers candy]
What would you say are your greatest strengths?: I'm quite clever. [toothy grin]
What would you say are your greatest weaknesses?: Sucker for hopeless causes, I suppose.
What skills do you think you'll bring to this agency?: Oh, a bit of technical knowhow, a bit of travel experience, several hundred years of saving the galaxies...
Tell me about some of your prior work experience.: Let's see. [applicant clears throat, pulls a sheet of paper from a pocket.] A good round 200 years as a clerk in the Temporal Affairs Office, fifteen years as Scientific Advisor to UNIT--good grief, that long? Two seperate terms as Lord President of Gallifrey--oh, so I did it again, did I? And one term as a history teacher. Hmm.
How would you say your prior work experiences shaped you as a person?: I've become quite good at figuring things out, if I say so, myself.
You sound like you'll be a wonderful match, but you know, rules and procedures and all that so I've got a few more questions for you.: Oh, do go on, then, this is fun!
Do you have a history of meddling in affairs you shouldn't be meddling in?: I don't like to brag, but, yes.
Do you consider yourself a hero of justice?: Usually.
Have you ever wanted to work for something bigger than yourself?: I do work for something bigger than myself.
Looks like I was right. You're a great fit here, glad to have you on board!: Oh, good.